AI Insights · Timothy · July 2024
Top 5 City Building Games on iOS in UAE for Q2 2024
Explore the performance of the top 5 city building games on iOS in the United Arab Emirates during Q2 2024, with insights on downloads, revenue, and active user trends.
During the second quarter of 2024, the top 5 city building games on iOS in the United Arab Emirates showcased interesting trends in downloads, revenue, and active users. Here's a detailed look at their performance.
Puzzles & Chaos: Frozen Castle exhibited significant fluctuations in weekly revenue. It started the quarter with a modest $230, peaked at $7.5K in the week of April 8, and ended strong at $5.3K in the final week of June. The game had minimal downloads, with just a few instances of single downloads in the weeks of April 1, April 22, May 13, June 10, and June 17.
SimCity BuildIt from Electronic Arts demonstrated a relatively stable performance. Weekly revenue varied between $1K and $4.1K, with notable peaks at $4.1K in the week of April 8 and a low of $1K in the week of May 20. Downloads showed a slight upward trend, starting at 327 and peaking at 588 in the week of June 17. The game maintained a steady number of active users, growing from 2.2K at the beginning of April to 2.8K by the end of June.
Merge County® experienced a downward trend in active users, starting at 230 and ending at 143. Weekly revenue saw a gradual decline from $726 in early April to $357 by the end of June. Downloads were sporadic, with occasional peaks like 33 in the week of April 15 but mostly hovered around zero.
Land of Empires: Immortal showed a varied revenue pattern. It started with $637 in the first week of April, had a significant spike to $1.6K in the week of May 20, and concluded at $341 in the final week of June. The game had minimal download activity, with only a single download recorded in the week of June 17. Active users remained relatively stable, starting at 36 and ending at 31.
Smurfs' Village displayed consistent performance in terms of active users, starting at 970 and peaking at 1.5K in the week of April 22. Weekly revenue showed an increasing trend, beginning at $206 and reaching $396 by the end of June. Downloads were fairly stable, with a peak of 800 in the week of April 15 and maintaining around 290-310 towards the end of the quarter.
This data, provided by Sensor Tower, offers a comprehensive overview of the performance of these top city building games in the UAE. For more detailed insights, visit Sensor Tower.